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- #
- # Default DEU config file
- #
- # Everything has been commented out, so this file does nothing.
- # But you can customize it to suit your needs.
-
- # Name of the main wad file.
- #main = \doom\doom.wad
-
- # Name of the patch wads you want to load.
- #file = raphael.wad
- #file = brendon.wad
-
- # Set this if you want debugging on by default.
- #debug = true
-
- # Set this if you want to swap the mouse buttons by default.
- #swapbuttons = true
-
- # Use this to control the the noises.
- #quiet = true
- #quieter = true
-
- # Set this if you think you are a brain.
- #expert = true
-
- # Use this to change the default video mode if you have a SuperVGA driver.
- # (0 = standard VGA, 1 or 2 = 640x480x256, 3 = 800x600x256, 4 = 1024x768x256)
- #bgi = VESA
- video = 0
-
- # Set this if you have an old mouse driver and you don't see the cursor.
- #fakecursor = true
-
- # Use this to hide the info bar (displayed by default).
- #infobar = false
-
- # Set this if you don't want to unselect all previously selected objects when
- # you use the selection box (Shift-MouseButton1, Shift-M).
- #addselbox = true
-
- # Uncomment this if you don't like to have the object 0 selected when you
- # switch from one editing mode to another.
- #select0 = false
-
- # If you are an expert in Binary Space Partitioning algorithms and you want
- # to tweak the Nodes builder, then you can use the following parameter.
- #splitfactor = 8
-
- # Default textures and preferences. You may want to change those values...
- #walltexture = BROWNHUG
- #uppertexture = REDWALL1
- #lowertexture = COMPBLUE
- #ceiltexture = F_SKY1
- #floortexture = FLAT20
- #ceilheight = 256
- #floorheight = 0
-
- # This has something to do with the funny message displayed when DEU starts...
- #reminder1 = false